ARDefender is an Augmented Reality Game, involving a tower, various weapons and nasty opponents bugging you on your desk. Simply move your phone to target the enemies, it’s magical! The game uses your camera phone and a piece a paper that you printed.
The int13 team is working since a few months on a very exciting project with Parrot. This project will be unveiled today during the Consumer Electronic Show in Las Vegas.
ARDrone is a quite unusual toy, it hovers in the air with the help of its four rotors, remote controlled by the iPhone and stabilized by the complex flying software made by the R&D team at Parrot.
We’ve added a bit of magic with ARWiz, our Augmented Reality library, tuned and partially redesigned to meet the unusual constraints of this project.
We also created a game demo running on the iPhone.
More details and videos of the game will come, stay tuned! :)
We’re really excited to show you today our first test with real world interactions demo.
For the past few month, we’ve been focusing on making Kweekies a more interesting and interactive experience. We felt that using Augmented Reality only as a display method wasn’t enough, thus we spent time writing from scratch a powerful, real-time, world interaction algorithm.
You can see in the video the results of this technology. For the time being, the kweeko can only move small objets ; the coffee cup was the heavier he managed to push. Notice that he’s having quite a hard time doing it.
As we refine the algorithm, we’re confident we’ll be able to move around heavier objects. We plan to make this paradigm-shifting technology part of the Kweekies gameplay: the more you train your Kweeko, the stronger he’ll become, the heavier the objects he’ll be able to push.
Stay tuned for further improvements. We’ll keep you posted!